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Ruling for macro use on Clock Simulator
http://www.astats.nl/AStatsForum/viewtopic.php?f=3&t=7064
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Author:  mat.duf [ Sat Feb 11, 2017 12:34 am ]
Post subject:  Ruling for macro use on Clock Simulator

Hello, I wanted to ask mods if macro use on Clock Simulator was allowed like explain in this guide: http://steamcommunity.com/sharedfiles/f ... =858081614

Author:  Zop [ Sat Feb 11, 2017 10:57 pm ]
Post subject:  Re: Ruling for macro use on Clock Simulator

This is interesting, since it seems the only point of the game is to click perfectly in time. I would argue that it's like a rhythm game, and an autoclicker would be cheating.

Author:  dfg [ Sun Feb 12, 2017 4:22 am ]
Post subject:  Re: Ruling for macro use on Clock Simulator

Sorry for the delay in responding. As per our guidelines, macro use such as AHK is not prohibited when it's used to automate simple or grindy tasks. If it's set up to beat a Super Meat Boy level or the like then that's not okay. Since Clock Simulator is much more the former than the latter, it's not a problem here.

Author:  mat.duf [ Sun Feb 12, 2017 4:29 am ]
Post subject:  Re: Ruling for macro use on Clock Simulator

No problem for the delay, thank you for the clarification.

Author:  Mopcko [ Sun Mar 19, 2017 12:05 am ]
Post subject:  Re: Ruling for macro use on Clock Simulator

Thanks for the info, guys. ^^

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